Projects
A collection of backend systems, distributed applications, and open-source contributions.
///
Featured Work
A real-time multiplayer tic-tac-toe variant with competitive matchmaking. Architected the Rust backend handling game state, player sessions, and move validation. Established CI/CD pipelines for automated testing and deployment, ensuring zero-downtime releases.
Rust WebSocket CI/CD Docker
impl GameState {
pub fn validate_move(&self, pos: Position) -> Result<()> {
// Check if position is valid
if !self.board.is_empty(pos) {
return Err(GameError::InvalidMove);
}
Ok(())
}
}
$ Filter
No projects found for this filter.
$ ls ~/github
View All on GitHub →