Available for hire

Architecting
scalable backends
with Rust & TypeScript.

Backend Engineer building real-time multiplayer systems, blockchain applications, and high-throughput APIs. Open-source contributor with a passion for systems programming and distributed architectures.

What I Work With

Technologies and expertise I bring to the table.

$ cat stack.toml
🦀
Primary Focus

Rust Backend Systems

Building high-performance, real-time systems in Rust. From multiplayer game backends with WebSocket handling to distributed architectures that don't break under pressure.

async fn handle_connection(ws: WebSocket)
// Zero-copy message handling
let msg = ws.recv().await?;
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Languages

🦀 Rust
Axum Tokio Anchor
📘 TypeScript
NestJS Express
🐍 Python
Flask

Infrastructure

🐳 Docker
☁️ AWS EC2
🔄 CI/CD
🌐 Caddy

Zero-downtime deployments

hub

Distributed Systems

  • Raft consensus algorithms
  • Caching strategies (Redis)
  • Fault-tolerant architecture
memory

Systems Programming

  • Linux internals & syscalls
  • Memory optimization in C
  • Low-level file I/O

$ ./http-server --port 8080

● listening on 0.0.0.0:8080

api

Backend Architecture

  • RESTful APIs & GraphQL
  • WebSocket real-time systems
  • Database schema design
PostgreSQL MongoDB Redis Meilisearch
token

Web3 / Blockchain

  • Smart contracts on Solana & Ethereum
  • Token vesting & lottery dApps
  • On-chain VRF for provably fair randomness
Solana Ethereum