Available for hire
Architecting
scalable backends
with Rust & TypeScript.
Backend Engineer building real-time multiplayer systems, blockchain applications, and high-throughput APIs. Open-source contributor with a passion for systems programming and distributed architectures.
What I Work With
Technologies and expertise I bring to the table.
$ cat stack.toml
🦀
Primary Focus Rust Backend Systems
Building high-performance, real-time systems in Rust. From multiplayer game backends with WebSocket handling to distributed architectures that don't break under pressure.
async fn handle_connection(ws: WebSocket)
// Zero-copy message handling
let msg = ws.recv().await?;
Languages
🦀 Rust
Axum Tokio Anchor
📘 TypeScript
NestJS Express
🐍 Python
Flask
Infrastructure
🐳 Docker
☁️ AWS EC2
🔄 CI/CD
🌐 Caddy
Zero-downtime deployments
hub
Distributed Systems
- Raft consensus algorithms
- Caching strategies (Redis)
- Fault-tolerant architecture
memory
Systems Programming
- Linux internals & syscalls
- Memory optimization in C
- Low-level file I/O
$ ./http-server --port 8080
● listening on 0.0.0.0:8080
api
Backend Architecture
- RESTful APIs & GraphQL
- WebSocket real-time systems
- Database schema design
PostgreSQL MongoDB Redis Meilisearch
token
Web3 / Blockchain
- Smart contracts on Solana & Ethereum
- Token vesting & lottery dApps
- On-chain VRF for provably fair randomness
Solana Ethereum